About r/SoloDevelopment
A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.
The community at a glance
r/SoloDevelopment is a Subreddit for Game Designers with roughly 131K members. It has been around since 2020. It has both a forum and a live chat communication style. It is the 7th largest community in the Game Design topic page.
Roughly 57K members have joined in the past year. Popular discussion topics include Game, Game Dev, and Game Development.
Community Topics
Subreddit Analysis
via GummySearchMember growth over time
All time (yearly)
- 2023: 21K members
- 2024: 21K members
- 2025: 61K members
- 2026: 29K members
Past year (monthly)
- Aug: 6K members
- Sep: 6K members
- Oct: 5K members
- Nov: 5K members
- Dec: 3K members
- Jan: 4K members
- Feb: 5K members
- Mar: 4K members
- Apr: 5K members
- May: 5K members
- Jun: 5K members
- Jul: 2K members
Topics
- Game70 posts in the past month#170Game
- Game Dev67 posts in the past month#267Game Dev
- Game Development52 posts in the past month#352Game Development
- Feedback48 posts in the past month#448Feedback
- Struggling34 posts in the past month#534Struggling
Flair
- Game48 posts in the past month
- A brief and chaotic look at the combat system in my game
- I made a sci-fi puzzle game where every planet is a different puzzle game
- Started this project 4 years ago, and recently picked it back up.. Should I continue developing this?
#148GameA brief and chaotic look at the combat system in my game · I made a sci-fi puzzle game where every planet is a different puzzle game · Started this project 4 years ago, and recently picked it back up.. Should I continue developing this? - Discussion13 posts in the past month
- How did you decide the retail price of your indie game? I’m a solo developer behind Biomass: Extermination. As development progresses, I’ve started thinking more seriously about launch strategy and one question keeps coming back: how do you actually decide on a fair retail price?
- Tamiya lab
- Roamarr - Open Source trip tracker with inbox parsing & MCP
#213DiscussionHow did you decide the retail price of your indie game? I’m a solo developer behind Biomass: Extermination. As development progresses, I’ve started thinking more seriously about launch strategy and one question keeps coming back: how do you actually decide on a fair retail price? · Tamiya lab · Roamarr - Open Source trip tracker with inbox parsing & MCP - Unity10 posts in the past month
- I created a fully bake-free custom analytic GI solution for my vehicle combat game so I would not need to limit my lighting options. (long video, exteriors first, interiors second)
- 🐟 Which one of these is your favorite fish? 💙
- FPS Controller - Pistol Added
#310UnityI created a fully bake-free custom analytic GI solution for my vehicle combat game so I would not need to limit my lighting options. (long video, exteriors first, interiors second) · 🐟 Which one of these is your favorite fish? 💙 · FPS Controller - Pistol Added - help10 posts in the past month
- How do I prevent big panels from overlapping the task list?
- A glimpse of my first game :)
- Im not sure if the visuals are too much
#410helpHow do I prevent big panels from overlapping the task list? · A glimpse of my first game :) · Im not sure if the visuals are too much - Marketing7 posts in the past month
- After 11 years of working on my game for 14 minutes every other Thursday, it finally has a Steam page
- HydroLoop: Water Tracker
- 15 years an engineer, still can't design — shipped my first hobby app anyway (a cassette player widget for iOS)
#57MarketingAfter 11 years of working on my game for 14 minutes every other Thursday, it finally has a Steam page · HydroLoop: Water Tracker · 15 years an engineer, still can't design — shipped my first hobby app anyway (a cassette player widget for iOS)
Community Reviews
Frequently asked questions
- Who is r/SoloDevelopment for?
- Best for Game Designers enthusiasts looking for a Reddit-based community with forum discussion, live chat.
- Is r/SoloDevelopment free to join?
- This listing is not marked as paid-only. Access rules and any fees are decided by the community.
- How many members does r/SoloDevelopment have?
- Roughly 131K members, based on figures reported by the community or its host. Member counts are approximate and change over time.
- What platform is r/SoloDevelopment on?
- r/SoloDevelopment runs on Reddit. Reddit communities (or "subreddits") are forum-based groups on the popular social news aggregation, web content rating, and discussion website Reddit. Reddit is commonly known as "the front page of the internet". Users submit content to the site such as links, text posts, and images, which are then voted up or down and discussed by other members. From investing Reddit communities, to professional ones, to ones just for laughs, you're likely to find a community for you on Reddit.
- What topics does r/SoloDevelopment cover?
- On the Hive Index, r/SoloDevelopment is organized under Game Designers.
- How do I join r/SoloDevelopment?
- You can join r/SoloDevelopment by clicking this link, or pressing the "Go to community" button above.
- What are the Game Design communities like?
- Communities for game developers and designers at indie studios and beyond. Discord is the primary hub, with communities for feedback on prototypes, finding collaborators like artists and musicians, getting indie game jobs, and talking craft across all stages of development.
Added 12/23/2021
Monthly Stats
- 3
- Views /mo (0%)
- 3
- Visitors /mo (0%)
- 0
- Referrals /mo (-100%)
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