r/Unity3D

Community Overview

About r/Unity3D

A subreddit for News, Help, Resources, and Conversation regarding Unity, the game engine. Do NOT use your phone to take screenshots. Video and photos of computer screens taken by phones are NOT allowed. All screenshots must be grabbed from the computer itself.

The community at a glance

r/Unity3D is a Subreddit for Game Designers with roughly 466K members. It has been around since 2009. It uses a forum format for communication. It is the 2nd largest community in the Game Design topic page.

Roughly 50K members have joined in the past year. Popular discussion topics include Unity, Game, and Development. Common discussion themes are Advice Requests and Self-Promotion. Product recommendations often mention floating island terrain creation, which performant realtime reflection method/asset you would recommend for urp?, and can someone recommend a free book about shader graph.

On Reddit
Established 2009
466K Members

Subreddit Analysis

via GummySearch
Yearly: +50K members
Growth: +11.9% / year

Member growth over time

All time (yearly)

  • 2013: 7K members
  • 2014: 9K members
  • 2015: 12K members
  • 2016: 16K members
  • 2017: 20K members
  • 2018: 37K members
  • 2019: 56K members
  • 2020: 69K members
  • 2021: 51K members
  • 2023: 79K members
  • 2024: 37K members
  • 2025: 43K members
  • 2026: 27K members

Past year (monthly)

  • Jul: 3K members
  • Aug: 4K members
  • Sep: 3K members
  • Oct: 3K members
  • Nov: 5K members
  • Dec: 4K members
  • Jan: 5K members
  • Feb: 5K members
  • Mar: 5K members
  • Apr: 5K members
  • May: 5K members
  • Jun: 3K members

Themes

  • Advice Requests
    5 posts in the past month
    1. After 3 years of development, this is the main menu of my Survivors-like roguelite. Thoughts?
    2. I took your feedback and pushed the lighting harder, is this creepier now?
    3. Resources request: how to make decent looking games as a programmer
    #1
    Advice Requests
    After 3 years of development, this is the main menu of my Survivors-like roguelite. Thoughts? · I took your feedback and pushed the lighting harder, is this creepier now? · Resources request: how to make decent looking games as a programmer
    5
  • Self-Promotion
    3 posts in the past month
    1. I’m an indie developer working on a survival horror game called BECROWNED. Just wanted to share some new screenshots and get your thoughts!
    2. We didn't quit our jobs, we are students. But we built our first commercial game with Unity and got nominated for the German Computer Game Award! Here is our new Trailer!
    3. Hello everyone. The demo for our upcoming debut game is now live—and in 11 different languages! ✨
    #2
    Self-Promotion
    I’m an indie developer working on a survival horror game called BECROWNED. Just wanted to share some new screenshots and get your thoughts! · We didn't quit our jobs, we are students. But we built our first commercial game with Unity and got nominated for the German Computer Game Award! Here is our new Trailer! · Hello everyone. The demo for our upcoming debut game is now live—and in 11 different languages! ✨
    3
  • Solution Requests
    2 posts in the past month
    1. I'm looking for suggestions for my story-driven game set in Istanbul
    2. Where is the probuilder tool? I tried everything the toolbar shortcut searching in the menus i couldn't find anything to display the probuilder tool
    #3
    Solution Requests
    I'm looking for suggestions for my story-driven game set in Istanbul · Where is the probuilder tool? I tried everything the toolbar shortcut searching in the menus i couldn't find anything to display the probuilder tool
    2
  • News
    1 post in the past month
    1. The Unity Asset Store Summer Sale is live -- 50% off 400+ assets for the next 4 weeks
    #4
    News
    The Unity Asset Store Summer Sale is live -- 50% off 400+ assets for the next 4 weeks
    1
  • Pain & Anger
    1 post in the past month
    1. 10 months in. Lost half my team, burned way too much money, barely slept. The game still ships in July.
    #5
    Pain & Anger
    10 months in. Lost half my team, burned way too much money, barely slept. The game still ships in July.
    1

Topics

  • Unity
    325 posts in the past month
    1. I managed to get pre-rendered backgrounds working in Unity. This is what it actually looks like in-engine.
    2. I made fully destructible buildings in Unity
    3. Made a Unity + Blender game trailer looking for feedback on workflow & editing
    #1
    Unity
    I managed to get pre-rendered backgrounds working in Unity. This is what it actually looks like in-engine. · I made fully destructible buildings in Unity · Made a Unity + Blender game trailer looking for feedback on workflow & editing
    325
  • Game
    140 posts in the past month
    1. Made a Unity + Blender game trailer looking for feedback on workflow & editing
    2. Building a Tony Hawk style game set in space
    3. Megastructure manga style game
    #2
    Game
    Made a Unity + Blender game trailer looking for feedback on workflow & editing · Building a Tony Hawk style game set in space · Megastructure manga style game
    140
  • Development
    48 posts in the past month
    1. after 2 years of solo development, my 3D horror game with 2D hand drawn characters finally has a trailer and steam page. i’d love to hear your thoughts or answer any questions you have.
    #3
    Development
    after 2 years of solo development, my 3D horror game with 2D hand drawn characters finally has a trailer and steam page. i’d love to hear your thoughts or answer any questions you have.
    48
  • Looking For
    42 posts in the past month
    #4
    Looking For
    42
  • Game Development
    31 posts in the past month
    1. Did you know you can just parent a camera to your character's face and slap a render texture in the corner? Look at him. Having the time of his life.
    2. I’m an indie developer working on a survival horror game called BECROWNED. Just wanted to share some new screenshots and get your thoughts!
    3. Procedural Nature
    #5
    Game Development
    Did you know you can just parent a camera to your character's face and slap a render texture in the corner? Look at him. Having the time of his life. · I’m an indie developer working on a survival horror game called BECROWNED. Just wanted to share some new screenshots and get your thoughts! · Procedural Nature
    31

Flair

  • Show-Off
    110 posts in the past month
    1. I made a Unity editor tool because placing props with physics feels like something every game engine should have built in : ).
    2. I finally have optimzied volumetric clouds!
    3. Made a themed loading transition. Is it cool or too much?
    #1
    Show-Off
    I made a Unity editor tool because placing props with physics feels like something every game engine should have built in : ). · I finally have optimzied volumetric clouds! · Made a themed loading transition. Is it cool or too much?
    110
  • Question
    34 posts in the past month
    1. Hey guys, sorry to bother! How can I make this effect?
    2. Watch this if you don't know what Diegetic UI is!
    3. Rigidbody vehicle flipping out (literally) when tipped over
    #2
    Question
    Hey guys, sorry to bother! How can I make this effect? · Watch this if you don't know what Diegetic UI is! · Rigidbody vehicle flipping out (literally) when tipped over
    34
  • Game
    21 posts in the past month
    1. Building a Tony Hawk style game set in space
    2. DepthWake: Conveyor System
    3. I've animated everything in my game using only built in unity tools.
    #3
    Game
    Building a Tony Hawk style game set in space · DepthWake: Conveyor System · I've animated everything in my game using only built in unity tools.
    21
  • Shader Magic
    15 posts in the past month
    1. Finished my Dynamic Wireframe Shader for Unity
    2. A simple procedural hex map made in VFX graph! 💫
    3. A Sea of Volumetric Fog/Clouds, and Mist (Unity 6, URP).
    #4
    Shader Magic
    Finished my Dynamic Wireframe Shader for Unity · A simple procedural hex map made in VFX graph! 💫 · A Sea of Volumetric Fog/Clouds, and Mist (Unity 6, URP).
    15
  • Resources/Tutorial
    14 posts in the past month
    1. These are 2D sprites, but we use a neat trick to give them a sense of volume using normal maps.
    2. Free 99 Stylized Materials/Textures Vol.6!
    3. Free Textures/Materials Stone Ground
    #5
    Resources/Tutorial
    These are 2D sprites, but we use a neat trick to give them a sense of volume using normal maps. · Free 99 Stylized Materials/Textures Vol.6! · Free Textures/Materials Stone Ground
    14

Product recommendations

  • floating island terrain creation
    2 posts in the past month
    1. Floating island terrain creation - Best practices
    2. Floating island terrain creation - Best practices
    #1
    floating island terrain creation
    Floating island terrain creation - Best practices · Floating island terrain creation - Best practices
    2
  • which performant realtime reflection method/asset you would recommend for urp?
    2 posts in the past month
    1. Which performant realtime reflection method/asset you would recommend for URP?
    2. Which performant realtime reflection method/asset you would recommend for URP?
    #2
    which performant realtime reflection method/asset you would recommend for urp?
    Which performant realtime reflection method/asset you would recommend for URP? · Which performant realtime reflection method/asset you would recommend for URP?
    2
  • can someone recommend a free book about shader graph
    2 posts in the past month
    1. Can someone recommend a free book about shader graph
    2. Can someone recommend a free book about shader graph
    #3
    can someone recommend a free book about shader graph
    Can someone recommend a free book about shader graph · Can someone recommend a free book about shader graph
    2

Frequently asked questions

Who is r/Unity3D for?
Best for Game Designers enthusiasts looking for a Reddit-based community with forum discussion.
Is r/Unity3D free to join?
This listing is not marked as paid-only. Access rules and any fees are decided by the community.
How many members does r/Unity3D have?
Roughly 466K members, based on figures reported by the community or its host. Member counts are approximate and change over time.
What platform is r/Unity3D on?
r/Unity3D runs on Reddit. Reddit communities (or "subreddits") are forum-based groups on the popular social news aggregation, web content rating, and discussion website Reddit. Reddit is commonly known as "the front page of the internet". Users submit content to the site such as links, text posts, and images, which are then voted up or down and discussed by other members. From investing Reddit communities, to professional ones, to ones just for laughs, you're likely to find a community for you on Reddit.
What topics does r/Unity3D cover?
On the Hive Index, r/Unity3D is organized under Game Designers.
How do I join r/Unity3D?
You can join r/Unity3D by clicking this link, or pressing the "Go to community" button above.
What are the Game Design communities like?
Communities for game developers and designers at indie studios and beyond. Discord is the primary hub, with communities for feedback on prototypes, finding collaborators like artists and musicians, getting indie game jobs, and talking craft across all stages of development.

Monthly Stats

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Views
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Visitors
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Referrals