About r/Unity3D
A subreddit for News, Help, Resources, and Conversation regarding Unity, the game engine. Do NOT use your phone to take screenshots. Video and photos of computer screens taken by phones are NOT allowed. All screenshots must be grabbed from the computer itself.
The community at a glance
r/Unity3D is a Subreddit for Game Designers with roughly 480K members. It has been around since 2009. It uses a forum format for communication. It is the 2nd largest community in the Game Design topic page.
Roughly 54K members have joined in the past year. Popular discussion topics include Unity, Looking For, and Game. Product recommendations often mention floating island terrain creation, which performant realtime reflection method/asset you would recommend for urp?, and can someone recommend a free book about shader graph.
Community Topics
Community Features
This community has a forum
Subreddit Analysis
via GummySearchMember growth over time
All time (yearly)
- 2013: 7K members
- 2014: 9K members
- 2015: 12K members
- 2016: 16K members
- 2017: 20K members
- 2018: 37K members
- 2019: 56K members
- 2020: 69K members
- 2021: 51K members
- 2023: 79K members
- 2024: 37K members
- 2025: 43K members
- 2026: 41K members
Past year (monthly)
- Nov: 5K members
- Dec: 4K members
- Jan: 5K members
- Feb: 5K members
- Mar: 5K members
- Apr: 5K members
- May: 5K members
- Jun: 5K members
- Jul: 5K members
- Aug: 5K members
- Sep: 4K members
- Oct: 152 members
Topics
- Unity70 posts in the past month#170Unity
- Looking For40 posts in the past month#240Looking For
- Game32 posts in the past month#332Game
- 3d9 posts in the past month#493d
- Project8 posts in the past month#58Project
Flair
- Show-Off32 posts in the past month
- We built a 2D route editor for a 90 km Unity road network
- I made a Source-style dev console for Unity.
- Iron Maw. A tale of trains, guns, and corporate rule.
#132Show-OffWe built a 2D route editor for a 90 km Unity road network · I made a Source-style dev console for Unity. · Iron Maw. A tale of trains, guns, and corporate rule. - Question20 posts in the past month
- Should I keep learning Unity?
- Need help creating border that expands with text
- Thoughts on trailer
#220QuestionShould I keep learning Unity? · Need help creating border that expands with text · Thoughts on trailer - Game16 posts in the past month
- Gameplay clips of my upcoming game
- one more in game scene done
- Vehicle and Trailer System
#316GameGameplay clips of my upcoming game · one more in game scene done · Vehicle and Trailer System - Resources/Tutorial7 posts in the past month
- Come build an RTS with me! We are going full homebrew with DOD, spatial indexing, split simulation from rendering and eventually multiplayer.
- Mold: Highly performant and customizable Vector Graphics Library
- Highly performant and customizable Vector Graphics Library for Unity
#47Resources/TutorialCome build an RTS with me! We are going full homebrew with DOD, spatial indexing, split simulation from rendering and eventually multiplayer. · Mold: Highly performant and customizable Vector Graphics Library · Highly performant and customizable Vector Graphics Library for Unity - Shader Magic4 posts in the past month
- I was trying something within the URP Shader-Graph and accidently made a 3D texture that messes with my mind
- I made this glowworm shader in Unity
- Kernel Panic Hazard Showcase
#54Shader MagicI was trying something within the URP Shader-Graph and accidently made a 3D texture that messes with my mind · I made this glowworm shader in Unity · Kernel Panic Hazard Showcase
Product recommendations
- floating island terrain creation2 posts in the past month
- Floating island terrain creation - Best practices
- Floating island terrain creation - Best practices
#12floating island terrain creationFloating island terrain creation - Best practices · Floating island terrain creation - Best practices - which performant realtime reflection method/asset you would recommend for urp?2 posts in the past month
- Which performant realtime reflection method/asset you would recommend for URP?
- Which performant realtime reflection method/asset you would recommend for URP?
#22which performant realtime reflection method/asset you would recommend for urp?Which performant realtime reflection method/asset you would recommend for URP? · Which performant realtime reflection method/asset you would recommend for URP? - can someone recommend a free book about shader graph2 posts in the past month
- Can someone recommend a free book about shader graph
- Can someone recommend a free book about shader graph
#32can someone recommend a free book about shader graphCan someone recommend a free book about shader graph · Can someone recommend a free book about shader graph
Community Reviews
Frequently asked questions
- Who is r/Unity3D for?
- Best for Game Designers enthusiasts looking for a Reddit-based community with forum discussion.
- Is r/Unity3D free to join?
- This listing is not marked as paid-only. Access rules and any fees are decided by the community.
- How many members does r/Unity3D have?
- Roughly 480K members, based on figures reported by the community or its host. Member counts are approximate and change over time.
- What platform is r/Unity3D on?
- r/Unity3D runs on Reddit. Reddit communities (or "subreddits") are forum-based groups on the popular social news aggregation, web content rating, and discussion website Reddit. Reddit is commonly known as "the front page of the internet". Users submit content to the site such as links, text posts, and images, which are then voted up or down and discussed by other members. From investing Reddit communities, to professional ones, to ones just for laughs, you're likely to find a community for you on Reddit.
- What topics does r/Unity3D cover?
- On the Hive Index, r/Unity3D is organized under Game Designers.
- How do I join r/Unity3D?
- You can join r/Unity3D by clicking this link, or pressing the "Go to community" button above.
- What are the Game Design communities like?
- Communities for game developers and designers at indie studios and beyond. Discord is the primary hub, with communities for feedback on prototypes, finding collaborators like artists and musicians, getting indie game jobs, and talking craft across all stages of development.
Added 12/23/2021
Monthly Stats
- 191
- Views /mo (+4%)
- 191
- Visitors /mo (+4%)
- 1
- Referrals /mo
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