r/Unity3D

Community Overview

About r/Unity3D

A subreddit for News, Help, Resources, and Conversation regarding Unity, the game engine. Do NOT use your phone to take screenshots. Video and photos of computer screens taken by phones are NOT allowed. All screenshots must be grabbed from the computer itself.

The community at a glance

r/Unity3D is a Subreddit for Game Designers with roughly 469K members. It has been around since 2009. It uses a forum format for communication. It is the 2nd largest community in the Game Design topic page.

Roughly 51K members have joined in the past year. Popular discussion topics include Unity, Looking For, and Game. Common discussion themes are Advice Requests and Solution Requests. Product recommendations often mention floating island terrain creation, which performant realtime reflection method/asset you would recommend for urp?, and can someone recommend a free book about shader graph.

On Reddit
Established 2009
469K Members

Subreddit Analysis

via GummySearch
Yearly: +51K members
Growth: +12.1% / year

Member growth over time

All time (yearly)

  • 2013: 7K members
  • 2014: 9K members
  • 2015: 12K members
  • 2016: 16K members
  • 2017: 20K members
  • 2018: 37K members
  • 2019: 56K members
  • 2020: 69K members
  • 2021: 51K members
  • 2023: 79K members
  • 2024: 37K members
  • 2025: 43K members
  • 2026: 30K members

Past year (monthly)

  • Aug: 4K members
  • Sep: 3K members
  • Oct: 3K members
  • Nov: 5K members
  • Dec: 4K members
  • Jan: 5K members
  • Feb: 5K members
  • Mar: 5K members
  • Apr: 5K members
  • May: 5K members
  • Jun: 5K members
  • Jul: 2K members

Themes

  • Advice Requests
    7 posts in the past month
    1. Uhh... Anyone got a good guide to set up arm/finger IK for Mixamo?
    2. I'm insecure about my graphics and would love some feedback :)
    3. I rebuilt my physics placement tool Grabbit from scratch. It was released back in 2021, and the new version is a whole new level of Physics placement. I'm here to gather feedback and your impressions!
    #1
    Advice Requests
    Uhh... Anyone got a good guide to set up arm/finger IK for Mixamo? · I'm insecure about my graphics and would love some feedback :) · I rebuilt my physics placement tool Grabbit from scratch. It was released back in 2021, and the new version is a whole new level of Physics placement. I'm here to gather feedback and your impressions!
    7
  • Solution Requests
    2 posts in the past month
    1. Ive just released my tool to easily remove texture repetition for free!
    2. How do I stop TextMeshPro from glowing in the dark? (URP)
    #2
    Solution Requests
    Ive just released my tool to easily remove texture repetition for free! · How do I stop TextMeshPro from glowing in the dark? (URP)
    2
  • Self-Promotion
    2 posts in the past month
    1. I got tired of rewriting the same ground check code for every new project, so I made this drag-and-drop script (Free / PWYW)
    2. I made Squingle Arcade - it’s out now - made with Unity
    #3
    Self-Promotion
    I got tired of rewriting the same ground check code for every new project, so I made this drag-and-drop script (Free / PWYW) · I made Squingle Arcade - it’s out now - made with Unity
    2
  • Ideas
    2 posts in the past month
    1. I have developed a "fake soft body" lightweight real-time car deformation system for my combat racing project.
    2. Did I make the combat feel more satisfying, or is it just busier?
    #4
    Ideas
    I have developed a "fake soft body" lightweight real-time car deformation system for my combat racing project. · Did I make the combat feel more satisfying, or is it just busier?
    2

Topics

  • Unity
    77 posts in the past month
    #1
    Unity
    77
  • Looking For
    41 posts in the past month
    #2
    Looking For
    41
  • Game
    34 posts in the past month
    #3
    Game
    34
  • 3d
    10 posts in the past month
    #4
    3d
    10
  • Tutorial
    9 posts in the past month
    #5
    Tutorial
    9

Flair

  • Show-Off
    111 posts in the past month
    1. A buggy game
    2. I created a VR iron-man style flight sim and added Google Earth data to it
    3. BrazeFx Realtime Thruster Downwash And Smoke Columns Inside Unity3d!
    #1
    Show-Off
    A buggy game · I created a VR iron-man style flight sim and added Google Earth data to it · BrazeFx Realtime Thruster Downwash And Smoke Columns Inside Unity3d!
    111
  • Question
    29 posts in the past month
    1. Uhh... Anyone got a good guide to set up arm/finger IK for Mixamo?
    2. Why is Google so stingy with the features that they offer game developers?
    3. How can I make interaction tips like this in unity?
    #2
    Question
    Uhh... Anyone got a good guide to set up arm/finger IK for Mixamo? · Why is Google so stingy with the features that they offer game developers? · How can I make interaction tips like this in unity?
    29
  • Game
    26 posts in the past month
    1. I love glitches
    2. My young nephews wanted to be in my game so I let them come up with their own characters and record whatever they like. Introducing the “Sensible Worms”…
    3. I'm so happy! I managed to implement "ghost racing" into my game!
    #3
    Game
    I love glitches · My young nephews wanted to be in my game so I let them come up with their own characters and record whatever they like. Introducing the “Sensible Worms”… · I'm so happy! I managed to implement "ghost racing" into my game!
    26
  • Resources/Tutorial
    18 posts in the past month
    1. Here's how we made our Painterly Shader!
    2. Benchmarked CoreCLR player in Unity with CPU path tracing
    3. I made a new Unity editor tool: Hold a shortcut key to let any selected object fall, settle using physics in the editor. Script available in the description! (the tool adds colliders and RB while you hold the key combination and cleans itself up automatically when you let go)
    #4
    Resources/Tutorial
    Here's how we made our Painterly Shader! · Benchmarked CoreCLR player in Unity with CPU path tracing · I made a new Unity editor tool: Hold a shortcut key to let any selected object fall, settle using physics in the editor. Script available in the description! (the tool adds colliders and RB while you hold the key combination and cleans itself up automatically when you let go)
    18
  • Shader Magic
    9 posts in the past month
    1. Working on Real-Time Water Effects.
    2. I made this procedural lightning bolt shader with Shader Graph (custom functions)
    3. Lit, volumetric cloud rendering in Unity URP.
    #5
    Shader Magic
    Working on Real-Time Water Effects. · I made this procedural lightning bolt shader with Shader Graph (custom functions) · Lit, volumetric cloud rendering in Unity URP.
    9

Product recommendations

  • floating island terrain creation
    2 posts in the past month
    1. Floating island terrain creation - Best practices
    2. Floating island terrain creation - Best practices
    #1
    floating island terrain creation
    Floating island terrain creation - Best practices · Floating island terrain creation - Best practices
    2
  • which performant realtime reflection method/asset you would recommend for urp?
    2 posts in the past month
    1. Which performant realtime reflection method/asset you would recommend for URP?
    2. Which performant realtime reflection method/asset you would recommend for URP?
    #2
    which performant realtime reflection method/asset you would recommend for urp?
    Which performant realtime reflection method/asset you would recommend for URP? · Which performant realtime reflection method/asset you would recommend for URP?
    2
  • can someone recommend a free book about shader graph
    2 posts in the past month
    1. Can someone recommend a free book about shader graph
    2. Can someone recommend a free book about shader graph
    #3
    can someone recommend a free book about shader graph
    Can someone recommend a free book about shader graph · Can someone recommend a free book about shader graph
    2

Frequently asked questions

Who is r/Unity3D for?
Best for Game Designers enthusiasts looking for a Reddit-based community with forum discussion.
Is r/Unity3D free to join?
This listing is not marked as paid-only. Access rules and any fees are decided by the community.
How many members does r/Unity3D have?
Roughly 469K members, based on figures reported by the community or its host. Member counts are approximate and change over time.
What platform is r/Unity3D on?
r/Unity3D runs on Reddit. Reddit communities (or "subreddits") are forum-based groups on the popular social news aggregation, web content rating, and discussion website Reddit. Reddit is commonly known as "the front page of the internet". Users submit content to the site such as links, text posts, and images, which are then voted up or down and discussed by other members. From investing Reddit communities, to professional ones, to ones just for laughs, you're likely to find a community for you on Reddit.
What topics does r/Unity3D cover?
On the Hive Index, r/Unity3D is organized under Game Designers.
How do I join r/Unity3D?
You can join r/Unity3D by clicking this link, or pressing the "Go to community" button above.
What are the Game Design communities like?
Communities for game developers and designers at indie studios and beyond. Discord is the primary hub, with communities for feedback on prototypes, finding collaborators like artists and musicians, getting indie game jobs, and talking craft across all stages of development.

Monthly Stats

157
Views /mo
(+3%)
157
Visitors /mo
(+3%)
0
Referrals /mo