About r/Unity3D
A subreddit for News, Help, Resources, and Conversation regarding Unity, the game engine. Do NOT use your phone to take screenshots. Video and photos of computer screens taken by phones are NOT allowed. All screenshots must be grabbed from the computer itself.
The community at a glance
r/Unity3D is a Subreddit for Game Designers with roughly 485K members. It has been around since 2009. It uses a forum format for communication. It is the 2nd largest community in the Game Design topic page.
Roughly 53K members have joined in the past year. Popular discussion topics include Unity, Looking For, and Game. Common discussion themes are Self-Promotion and Pain & Anger. Product recommendations often mention floating island terrain creation, which performant realtime reflection method/asset you would recommend for urp?, and can someone recommend a free book about shader graph.
Community Topics
Community Features
This community has a forum
Subreddit Analysis
via GummySearchMember growth over time
All time (yearly)
- 2013: 7K members
- 2014: 9K members
- 2015: 12K members
- 2016: 16K members
- 2017: 20K members
- 2018: 37K members
- 2019: 56K members
- 2020: 69K members
- 2021: 51K members
- 2023: 79K members
- 2024: 37K members
- 2025: 43K members
- 2026: 46K members
Past year (monthly)
- Dec: 4K members
- Jan: 5K members
- Feb: 5K members
- Mar: 5K members
- Apr: 5K members
- May: 5K members
- Jun: 5K members
- Jul: 5K members
- Aug: 5K members
- Sep: 4K members
- Oct: 4K members
- Nov: 949 members
Themes
- Self-Promotion2 posts in the past month
- One year after release: 1,000+ copies sold after six quiet months. What worked for me
- New update about the mobile game that i'm currently building , what do you guys think?
#12Self-PromotionOne year after release: 1,000+ copies sold after six quiet months. What worked for me · New update about the mobile game that i'm currently building , what do you guys think? - Pain & Anger1 post in the past month
- (ㅜ.ㅠ) 6 months of brutal solo dev in one timelapse, from a single blue dot on a brown box to a finished 2D arena shooter. Man, building a game alone is exhausting.
#21Pain & Anger(ㅜ.ㅠ) 6 months of brutal solo dev in one timelapse, from a single blue dot on a brown box to a finished 2D arena shooter. Man, building a game alone is exhausting. - Solution Requests1 post in the past month
- I built a free Unity package that tries to enable Simultaneous Hands + Controllers on Quest, using plain OpenXR and no Meta SDK. Looking for testers
#31Solution RequestsI built a free Unity package that tries to enable Simultaneous Hands + Controllers on Quest, using plain OpenXR and no Meta SDK. Looking for testers
Topics
- Unity67 posts in the past month
- Spatial Audio for GigaLights so Unity AudioSources sound like they’re actually supposed to.
- Mall Chaos — Working on a makeup shop cleanup system in Unity 3D!
#167UnitySpatial Audio for GigaLights so Unity AudioSources sound like they’re actually supposed to. · Mall Chaos — Working on a makeup shop cleanup system in Unity 3D! - Looking For40 posts in the past month#240Looking For
- Game28 posts in the past month#328Game
- 3d9 posts in the past month#493d
- Project8 posts in the past month#58Project
Flair
- Show-Off24 posts in the past month
- Neat cigar smoke effect done with Unity's VFX graph and EmberGen
- I know water shaders are an old topic, but here is mine
- Lighting up a voxel city with nothing but glowing lines in Unity
#124Show-OffNeat cigar smoke effect done with Unity's VFX graph and EmberGen · I know water shaders are an old topic, but here is mine · Lighting up a voxel city with nothing but glowing lines in Unity - Question18 posts in the past month
- I created a game where you have to turn the entire desert green
- Does my game look too ugly? Will this art style cut it for casual Web target?
- Anyone using Unity 6.6 for production?
#218QuestionI created a game where you have to turn the entire desert green · Does my game look too ugly? Will this art style cut it for casual Web target? · Anyone using Unity 6.6 for production? - Game10 posts in the past month
- I made a sheep-shearing mechanic in Unity. Here’s how it looks in Shear It! 🐑
- Prototype: What do you think?
- Taking a lil' boat ride in my open world mushroom picking game that takes place in a reimagined Iceland!
#310GameI made a sheep-shearing mechanic in Unity. Here’s how it looks in Shear It! 🐑 · Prototype: What do you think? · Taking a lil' boat ride in my open world mushroom picking game that takes place in a reimagined Iceland! - Resources/Tutorial6 posts in the past month
- Tip: you don’t need to model construction stages. One clip shader builds all 111 of my buildings
- HybridCLR gotchas: things that only break on device when hot-updating C# in IL2CPP builds
- The Asset Store now supports paid UPM packages
#46Resources/TutorialTip: you don’t need to model construction stages. One clip shader builds all 111 of my buildings · HybridCLR gotchas: things that only break on device when hot-updating C# in IL2CPP builds · The Asset Store now supports paid UPM packages - Meta2 posts in the past month
- [Unity 7 Alpha 16] URP is getting some nice features, the future is looking exciting!
- is creating game engine with API that matches unity so unity projects could be ported to new game engine is it legal ? (not reverse engineered or de compiled )
#52Meta[Unity 7 Alpha 16] URP is getting some nice features, the future is looking exciting! · is creating game engine with API that matches unity so unity projects could be ported to new game engine is it legal ? (not reverse engineered or de compiled )
Product recommendations
- floating island terrain creation2 posts in the past month
- Floating island terrain creation - Best practices
- Floating island terrain creation - Best practices
#12floating island terrain creationFloating island terrain creation - Best practices · Floating island terrain creation - Best practices - which performant realtime reflection method/asset you would recommend for urp?2 posts in the past month
- Which performant realtime reflection method/asset you would recommend for URP?
- Which performant realtime reflection method/asset you would recommend for URP?
#22which performant realtime reflection method/asset you would recommend for urp?Which performant realtime reflection method/asset you would recommend for URP? · Which performant realtime reflection method/asset you would recommend for URP? - can someone recommend a free book about shader graph2 posts in the past month
- Can someone recommend a free book about shader graph
- Can someone recommend a free book about shader graph
#32can someone recommend a free book about shader graphCan someone recommend a free book about shader graph · Can someone recommend a free book about shader graph
Community Reviews
Frequently asked questions
- Who is r/Unity3D for?
- Best for Game Designers enthusiasts looking for a Reddit-based community with forum discussion.
- Is r/Unity3D free to join?
- This listing is not marked as paid-only. Access rules and any fees are decided by the community.
- How many members does r/Unity3D have?
- Roughly 485K members, based on figures reported by the community or its host. Member counts are approximate and change over time.
- What platform is r/Unity3D on?
- r/Unity3D runs on Reddit. Reddit communities (or "subreddits") are forum-based groups on the popular social news aggregation, web content rating, and discussion website Reddit. Reddit is commonly known as "the front page of the internet". Users submit content to the site such as links, text posts, and images, which are then voted up or down and discussed by other members. From investing Reddit communities, to professional ones, to ones just for laughs, you're likely to find a community for you on Reddit.
- What topics does r/Unity3D cover?
- On the Hive Index, r/Unity3D is organized under Game Designers.
- How do I join r/Unity3D?
- You can join r/Unity3D by clicking this link, or pressing the "Go to community" button above.
- What are the Game Design communities like?
- Communities for game developers and designers at indie studios and beyond. Discord is the primary hub, with communities for feedback on prototypes, finding collaborators like artists and musicians, getting indie game jobs, and talking craft across all stages of development.
Added 12/23/2021
Monthly Stats
- 212
- Views /mo (+5%)
- 212
- Visitors /mo (+5%)
- 0
- Referrals /mo (-100%)
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