About r/Unity3D
A subreddit for News, Help, Resources, and Conversation regarding Unity, the game engine. Do NOT use your phone to take screenshots. Video and photos of computer screens taken by phones are NOT allowed. All screenshots must be grabbed from the computer itself.
The community at a glance
r/Unity3D is a Subreddit for Game Designers with roughly 478K members. It has been around since 2009. It uses a forum format for communication. It is the 2nd largest community in the Game Design topic page.
Roughly 53K members have joined in the past year. Popular discussion topics include Unity, Looking For, and Game. Common discussion themes are Self-Promotion and Advice Requests. Product recommendations often mention floating island terrain creation, which performant realtime reflection method/asset you would recommend for urp?, and can someone recommend a free book about shader graph.
Community Topics
Community Features
This community has a forum
Subreddit Analysis
via GummySearchMember growth over time
All time (yearly)
- 2013: 7K members
- 2014: 9K members
- 2015: 12K members
- 2016: 16K members
- 2017: 20K members
- 2018: 37K members
- 2019: 56K members
- 2020: 69K members
- 2021: 51K members
- 2023: 79K members
- 2024: 37K members
- 2025: 43K members
- 2026: 39K members
Past year (monthly)
- Oct: 3K members
- Nov: 5K members
- Dec: 4K members
- Jan: 5K members
- Feb: 5K members
- Mar: 5K members
- Apr: 5K members
- May: 5K members
- Jun: 5K members
- Jul: 5K members
- Aug: 5K members
- Sep: 1K members
Themes
- Self-Promotion6 posts in the past month
- I implemented Nvidia MotionBricks in Unity as a third person controller! It generates animations from key-frames in realtime using a tiny model on your PC! Planning to release it as an asset soon.
- DREAMFALL teaser
- After 6 brutal years, I have finally released my first game on steam!
#16Self-PromotionI implemented Nvidia MotionBricks in Unity as a third person controller! It generates animations from key-frames in realtime using a tiny model on your PC! Planning to release it as an asset soon. · DREAMFALL teaser · After 6 brutal years, I have finally released my first game on steam! - Advice Requests5 posts in the past month
- I need help naming my swinging game. I suck at naming things... [Sped up 2x]
- I improved my game thanks to your feedback. Round two?
- Trying to step up the design for my pause menu. Feels like something's missing/off?
#25Advice RequestsI need help naming my swinging game. I suck at naming things... [Sped up 2x] · I improved my game thanks to your feedback. Round two? · Trying to step up the design for my pause menu. Feels like something's missing/off? - Solution Requests4 posts in the past month
- Ive made a tool to easily remove texture repetition from materials and terrains!
- I made this tool to develope my own game and decided to share. What you think?
- How can I set all but one object in a GameObject[] variable to SetActive(false)
#34Solution RequestsIve made a tool to easily remove texture repetition from materials and terrains! · I made this tool to develope my own game and decided to share. What you think? · How can I set all but one object in a GameObject[] variable to SetActive(false) - Pain & Anger2 posts in the past month
- I accidentally spent 22 months of my life because I thought text was simple
- Publisher of the week is no longer offering free assets?
#42Pain & AngerI accidentally spent 22 months of my life because I thought text was simple · Publisher of the week is no longer offering free assets?
Topics
- Unity77 posts in the past month#177Unity
- Looking For40 posts in the past month#240Looking For
- Game33 posts in the past month#333Game
- 3d9 posts in the past month#493d
- Tutorial9 posts in the past month#59Tutorial
Flair
- Show-Off119 posts in the past month
- Tachyon Flow - Update #4: It's been months since I've posted on reddit, so here's some new gameplay/animation work since then...
- Sphere cannot be build from hexes, but game dev is magic
- I finally got the water to interact with the environment. The hose wraps around trees, the stream stops where it hits, and it pushes things around.
#1119Show-OffTachyon Flow - Update #4: It's been months since I've posted on reddit, so here's some new gameplay/animation work since then... · Sphere cannot be build from hexes, but game dev is magic · I finally got the water to interact with the environment. The hose wraps around trees, the stream stops where it hits, and it pushes things around. - Game26 posts in the past month
- the movement system i’ve been working on for almost 5 years
- 420k+ units later a post mortem of my game Arctico.
- We added minions to the game. So far, their most valuable skill is how to properly take a break.
#226Gamethe movement system i’ve been working on for almost 5 years · 420k+ units later a post mortem of my game Arctico. · We added minions to the game. So far, their most valuable skill is how to properly take a break. - Resources/Tutorial18 posts in the past month
- I accidentally spent 22 months of my life because I thought text was simple
- TIL a frame rate cap can quietly wreck your scene load times too
- Unity 6.6 Just Released! Here's What's New
#318Resources/TutorialI accidentally spent 22 months of my life because I thought text was simple · TIL a frame rate cap can quietly wreck your scene load times too · Unity 6.6 Just Released! Here's What's New - Question16 posts in the past month
- I created this thunder strike particle, is it good?
- Working on some heavy Ragdoll behaviour controller. Is it too much?
- I added a new TPS camera to my game!
#416QuestionI created this thunder strike particle, is it good? · Working on some heavy Ragdoll behaviour controller. Is it too much? · I added a new TPS camera to my game! - Shader Magic11 posts in the past month
- I made a dynamic water shader that reacts to physics for my indie game
- Working on water masking for boats, submarines, pools, etc..
- Turning Particle System into a VFX Portal with metaballs
#511Shader MagicI made a dynamic water shader that reacts to physics for my indie game · Working on water masking for boats, submarines, pools, etc.. · Turning Particle System into a VFX Portal with metaballs
Product recommendations
- floating island terrain creation2 posts in the past month
- Floating island terrain creation - Best practices
- Floating island terrain creation - Best practices
#12floating island terrain creationFloating island terrain creation - Best practices · Floating island terrain creation - Best practices - which performant realtime reflection method/asset you would recommend for urp?2 posts in the past month
- Which performant realtime reflection method/asset you would recommend for URP?
- Which performant realtime reflection method/asset you would recommend for URP?
#22which performant realtime reflection method/asset you would recommend for urp?Which performant realtime reflection method/asset you would recommend for URP? · Which performant realtime reflection method/asset you would recommend for URP? - can someone recommend a free book about shader graph2 posts in the past month
- Can someone recommend a free book about shader graph
- Can someone recommend a free book about shader graph
#32can someone recommend a free book about shader graphCan someone recommend a free book about shader graph · Can someone recommend a free book about shader graph
Community Reviews
Frequently asked questions
- Who is r/Unity3D for?
- Best for Game Designers enthusiasts looking for a Reddit-based community with forum discussion.
- Is r/Unity3D free to join?
- This listing is not marked as paid-only. Access rules and any fees are decided by the community.
- How many members does r/Unity3D have?
- Roughly 478K members, based on figures reported by the community or its host. Member counts are approximate and change over time.
- What platform is r/Unity3D on?
- r/Unity3D runs on Reddit. Reddit communities (or "subreddits") are forum-based groups on the popular social news aggregation, web content rating, and discussion website Reddit. Reddit is commonly known as "the front page of the internet". Users submit content to the site such as links, text posts, and images, which are then voted up or down and discussed by other members. From investing Reddit communities, to professional ones, to ones just for laughs, you're likely to find a community for you on Reddit.
- What topics does r/Unity3D cover?
- On the Hive Index, r/Unity3D is organized under Game Designers.
- How do I join r/Unity3D?
- You can join r/Unity3D by clicking this link, or pressing the "Go to community" button above.
- What are the Game Design communities like?
- Communities for game developers and designers at indie studios and beyond. Discord is the primary hub, with communities for feedback on prototypes, finding collaborators like artists and musicians, getting indie game jobs, and talking craft across all stages of development.
Added 12/23/2021
Monthly Stats
- 184
- Views /mo (-1%)
- 184
- Visitors /mo (+1%)
- 0
- Referrals /mo
Similar Communities
12r/gamedev
The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.
r/EmuDev
Community of people building emulators. Discord: https://discord.gg/dkmJAes
r/gamedesign
For topics related to the design of games for interactive entertainment systems - video games, board games, tabletop RPGs, or any other type. /r/GameDesign is not a subreddit about general game development, nor is it a programming subreddit. This is a place to talk about Game Design and what it entails. Use this community to network, discuss crafting rulesets and general game design, and share game design tips with other game designers. Designers of all experience levels are welcome!
r/GameDevelopment
/r/gamedevelopment is a community for serious discussion about anything related to game development.
r/IndieDev
This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!
r/gamejams
Game jams are accelerated game development events where participants make a game in a short amount of time - an hour to a day to a week or more. THEY ARE SO MUCH FUN.