About r/IndieDev
This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!
The community at a glance
r/IndieDev is a Subreddit for Game Designers with roughly 444K members. It has been around since 2011. It uses a forum format for communication. On the Hive Index it ranks #5 in the Game Design communities list.
Roughly 143K members have joined in the past year. Popular discussion topics include Game, Game Development, and Game Dev. Product recommendations often mention budget laptop and pixel art program.
Community Topics
Community Features
This community has a forum
Subreddit Analysis
via GummySearchMember growth over time
All time (yearly)
- 2013: 2 members
- 2014: 18 members
- 2015: 5K members
- 2016: 3K members
- 2017: 3K members
- 2018: 6K members
- 2019: 12K members
- 2020: 44K members
- 2023: 112K members
- 2024: 50K members
- 2025: 102K members
- 2026: 107K members
Past year (monthly)
- Oct: 7K members
- Nov: 10K members
- Dec: 13K members
- Jan: 12K members
- Feb: 11K members
- Mar: 12K members
- Apr: 14K members
- May: 13K members
- Jun: 12K members
- Jul: 14K members
- Aug: 14K members
- Sep: 5K members
Topics
- Game22 posts in the past month#122Game
- Game Development14 posts in the past month#214Game Development
- Game Dev9 posts in the past month#39Game Dev
- Feedback6 posts in the past month#46Feedback
- Hard Time5 posts in the past month#55Hard Time
Flair
- Feedback?28 posts in the past month
- Some Movement Tech Details for our 3D Platformer Tag Game!
- I didn’t want my main menu to be just a background, so players can actually walk through it. Thoughts?
- A screenshot of the game I'm developing. Its name is *Clube da Lanterna*. What do you think of low-poly design?
#128Feedback?Some Movement Tech Details for our 3D Platformer Tag Game! · I didn’t want my main menu to be just a background, so players can actually walk through it. Thoughts? · A screenshot of the game I'm developing. Its name is *Clube da Lanterna*. What do you think of low-poly design? - Video19 posts in the past month
- POV: 4 months of work called "AI" in 2 seconds. Cake & Bake
- In TEMP°, you can beat up enemies to the BEAT!
- The lighting in my game is still one of the things I'm most proud of. What do you guys think?
#219VideoPOV: 4 months of work called "AI" in 2 seconds. Cake & Bake · In TEMP°, you can beat up enemies to the BEAT! · The lighting in my game is still one of the things I'm most proud of. What do you guys think? - Discussion18 posts in the past month
- Stop polishing and ship...advice from an indie dev
- Are survivors likes and card games similar to balatro oversaturated now? Would you play any more that comes out?
- Just added a new boss into my game, The Isles Of The Nine Crowns
#318DiscussionStop polishing and ship...advice from an indie dev · Are survivors likes and card games similar to balatro oversaturated now? Would you play any more that comes out? · Just added a new boss into my game, The Isles Of The Nine Crowns - Upcoming!6 posts in the past month
- Preparing my Prehistoric Environment For Unity!
- New trailer for my Armored Train shooter!
- Just released my first early demo version on Itch!!
#46Upcoming!Preparing my Prehistoric Environment For Unity! · New trailer for my Armored Train shooter! · Just released my first early demo version on Itch!! - Postmortem4 posts in the past month
- How my solo developed hobby mobile game made over over $200,000
- Learned my lesson the hard way... after releasing the demo
- My first game released a month ago and got 8 sales
#54PostmortemHow my solo developed hobby mobile game made over over $200,000 · Learned my lesson the hard way... after releasing the demo · My first game released a month ago and got 8 sales
Product recommendations
- budget laptop2 posts in the past month
- I want to be an indie game dev and a content creator. plz, recommend me a budget laptop.
- I want to be an indie game dev and a content creator. plz, recommend me a budget laptop.
#12budget laptopI want to be an indie game dev and a content creator. plz, recommend me a budget laptop. · I want to be an indie game dev and a content creator. plz, recommend me a budget laptop. - pixel art program2 posts in the past month
- Any good recs for a pixel art program similar to Aseprite?
- Any good recs for a pixel art program similar to Aseprite?
#22pixel art programAny good recs for a pixel art program similar to Aseprite? · Any good recs for a pixel art program similar to Aseprite?
Community Reviews
Frequently asked questions
- Who is r/IndieDev for?
- Best for Game Designers enthusiasts looking for a Reddit-based community with forum discussion.
- Is r/IndieDev free to join?
- This listing is not marked as paid-only. Access rules and any fees are decided by the community.
- How many members does r/IndieDev have?
- Roughly 444K members, based on figures reported by the community or its host. Member counts are approximate and change over time.
- What platform is r/IndieDev on?
- r/IndieDev runs on Reddit. Reddit communities (or "subreddits") are forum-based groups on the popular social news aggregation, web content rating, and discussion website Reddit. Reddit is commonly known as "the front page of the internet". Users submit content to the site such as links, text posts, and images, which are then voted up or down and discussed by other members. From investing Reddit communities, to professional ones, to ones just for laughs, you're likely to find a community for you on Reddit.
- What topics does r/IndieDev cover?
- On the Hive Index, r/IndieDev is organized under Game Designers.
- How do I join r/IndieDev?
- You can join r/IndieDev by clicking this link, or pressing the "Go to community" button above.
- What are the Game Design communities like?
- Communities for game developers and designers at indie studios and beyond. Discord is the primary hub, with communities for feedback on prototypes, finding collaborators like artists and musicians, getting indie game jobs, and talking craft across all stages of development.
Added 12/23/2021
Monthly Stats
- 13
- Views /mo (-52%)
- 12
- Visitors /mo (-50%)
- 4
- Referrals /mo (+33%)
Similar Communities
12r/gamedev
The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.
r/Unity3D
A subreddit for News, Help, Resources, and Conversation regarding Unity, the game engine. Do NOT use your phone to take screenshots. Video and photos of computer screens taken by phones are NOT allowed. All screenshots must be grabbed from the computer itself.
r/EmuDev
Community of people building emulators. Discord: https://discord.gg/dkmJAes
r/gamedesign
For topics related to the design of games for interactive entertainment systems - video games, board games, tabletop RPGs, or any other type. /r/GameDesign is not a subreddit about general game development, nor is it a programming subreddit. This is a place to talk about Game Design and what it entails. Use this community to network, discuss crafting rulesets and general game design, and share game design tips with other game designers. Designers of all experience levels are welcome!
r/GameDevelopment
/r/gamedevelopment is a community for serious discussion about anything related to game development.
r/gamejams
Game jams are accelerated game development events where participants make a game in a short amount of time - an hour to a day to a week or more. THEY ARE SO MUCH FUN.